Jesús Gulfo

31 · Engineering manager · Montería, Colombia

I lead engineering teams building enterprise platforms across mobile, frontend and backend, with LLM work in the mix. I have been shipping code to strangers on the internet since I was fifteen. This is how it went.

Jesús Gulfo in a forest, photographing something off frame

April 2010 · Montería

The first flash

A Sony Ericsson Xperia X10 Mini Pro on Android 1.5: a slide-out keyboard and a screen the size of a postage stamp. Flashed until it stopped booting, then made to boot again. That is still most of the job.

  • Every Android build carries one: the flags that decide what a ROM claims to be. The wrong value here and the phone is a paperweight.

    ro.build.version.release=1.5
    ro.build.version.codename=Cupcake
    ro.product.model=Xperia X10 Mini Pro
    ro.bricks.logged=a few
    ro.bricks.recovered=most of them

Feb 2012 – Dec 2014 · Co-founder

Paranoid Android

A handful of people who mostly knew each other from XDA shipped an AOSP ROM that kept asking one question: what if the UI got out of your way? Millions of installs across Nexus and OnePlus devices.

  • Android gave a phone one density for everything. Per-App DPI let each application have its own, so a cramped app could breathe and a sparse one could fit more.

  • Built on Per-App DPI: an app could be told it was running on a tablet and would bring out the tablet layout it already shipped.

  • Halo put chat-head style multitasking on every app, not just messaging. Per-App Color tinted the system around whatever was in front. Both were adopted or imitated across the modding scene.

  • All of it in public, on the forums: release threads, bug reports at one in the morning, and the documentation and guides that let a growing contributor base work without asking first. 3,800+ posts, 16K+ reactions.

Jan 2012 – Mar 2014 · Indie developer

Peek, and the indie apps

Peek started as a Paranoid Android feature and escaped into its own APK: Moto X style notifications for every phone that was never built to do that. Roughly how every side project I have finished got finished.

  • A motion-based notification manager: pick the phone up, see what arrived, act on it, without waking the whole device. About 4.1 stars on Google Play until it came down in early 2016.

  • Covered by Android Police, Android Authority, Android Headlines and others for bringing Active Display style notifications to any phone on Android 4.4 or later.

  • The other indie apps from the same years. Small utilities, kept light.

Jan 2015 – Dec 2016 · Software Engineer

OxygenOS at OnePlus

System framework features and core apps for OxygenOS on the OnePlus 2, 3 and 3T, remote to Shenzhen. Same work as the ROM years, failure mode inverted: a bad build now costs a few million people their morning.

  • Patching AOSP for fun means a bad build costs you an evening. For a shipping device it means review, compatibility and an over-the-air train that cannot be called back once it leaves.

  • Prototyping features on the latest Android APIs and SDKs, then hardening them through OnePlus's fast international growth.

  • Graduated mid-OnePlus with a thesis on an autonomous LEGO EV3 robot: vision-based control on a Raspberry Pi and a phone app to watch what it saw. In 2022 it became a paper I co-authored in Machines (MDPI).

Feb 2017 – Dec 2018 · Software Designer, Globant

Globant, starting with Hulu

Joined Globant in Medellín. First client: Hulu, defining and implementing the metrics schemas its clients reported, while the service grew from 17 to over 25 million subscribers.

  • Schemas written from product requirements, then the data analysis to prove the numbers were accurate and worth acting on, with product, engineering and data science.

Dec 2018 – Aug 2019 · Lead

A first team to lead

A Kotlin Android app for Hallmark with a team of my own, then native modules and casting for Turner's networks on Fire TV and Android TV.

  • Requirements into technical specs, feature planning, and code reviews meant to teach as much as catch. Dec 2018 to Apr 2019.

  • Casting for Fire TV and Android TV, as sender and receiver. 57% of Roku casts and 23% of Fire TV casts drove app installs. Apr to Aug 2019.

Aug 2019 – Dec 2020 · Mobile Architect

Point of sale, in stadiums

Leading the mobile teams for Appetize (now SpotOn), the point of sale behind venues like Dodger Stadium and LSU Tiger Stadium, with the backend wired over gRPC.

  • New features for an enterprise point of sale used by Live Nation and major league venues, with the backend integration over gRPC.

  • Architecture diagrams, integration specifications and technical documentation, kept current for onboarding and the long run.

Jan 2021 – Jan 2023 · Technical Manager

Back home, managing

Back in Montería with a new title. For Roundfeather, a design and innovation consultancy: discovery, a roadmap, then two native apps and a responsive web app on an accelerated timeline.

  • Led discovery and planning inside Roundfeather's user-centred process, turning business goals and technical constraints into an execution roadmap.

  • Managed the mobile and web teams through two native apps and a responsive web app sharing one experience.

Jan 2023 – Feb 2024 · Technical Manager

A million users in three months

Frontend and backend teams delivering Club By for Alsea Spain, a React Native app uniting the VIPS, Ginos, Foster's Hollywood and Fridays loyalty programmes. The largest multi-brand loyalty app in Spain.

  • Over a million users within three months of launch, carrying about 32% of the transactions it touched.

  • Worked with regional engineering and stakeholder teams so every brand got a consistent implementation and an on-brand experience.

Feb – Sep 2024 · Technical Manager

Water parks and hardware stores

Colsubsidio's Piscilago app, the way in to one of Colombia's largest water parks, and the architecture of Homecenter Colombia's new app, built for over a million monthly users.

  • Development and deployment of Colsubsidio's Piscilago app, used in person by thousands of visitors a year.

  • The architectural foundation of Homecenter Colombia's new app for 1M+ monthly users, plus location-aware recommendations and checkout, with load times cut by about 30%.

Sep 2024 – Jul 2025 · Technical Manager

Twenty-five people, one resort platform

Two cross-functional PODs building Red Sea Global's luxury tourism platform: five resorts at launch, guests from over 50 countries, and me as the technical point of contact for everyone around it.

  • Android, iOS, backend, web, QA and automation engineers, working with business, product, design and marketing.

  • Native apps and backend services with authentication, CRM, CMS and marketing integrations, designed to grow to 50 resorts and 8,000+ rooms.

Late 2025 – early 2026 · Product development

An LLM assistant, as a product

Product development on a personal assistant built on LLMs and retrieval. Less about the model, more about RAG and the wiring that makes it production ready.

  • Retrieval that holds up when the content moves, the integrations that put it in front of people, and deciding what an assistant should and should not do.

2026 · Off hours, open source

Off hours, at agent speed

There have always been side projects. What changed is that AI agents now build the ideas reliably, so more of them ship.

  • A C++/CUDA engine: dense layers and KV cache on the GPU, routed experts in system RAM streamed a layer at a time, so a model far larger than any single card runs on one machine.

    • One .basalt file per model, converted out of GGUF without requantizing
    • Speculative decoding, quantized KV cache, batch slots
    • Speaks the OpenAI and Anthropic APIs
    • Packs published with perplexity and KL divergence
  • Part of Quecto. Puts an OpenAI-compatible model server on the internet without one shared password: expiring keys, per-key limits, quotas and metadata-only logs. One binary, one SQLite file; prompts are never stored.

  • The other half of Quecto: a coding agent for a model you host yourself. Named agents, plan and execute modes, permissions per call, and a session scoped to one folder.

  • Pace, reliability and the outsider-win rate from real results, a Monte Carlo over the rest of the season, and a Wayback mode for any year since 2020. Frequently wrong.

  • Character sheets that derive everything from six scores, and a DM view that pushes initiative and combat onto every player's sheet.

Now · Montería, Colombia

Still shipping, on the clock and off it.

Away from the screen: building keyboards, and taking pictures of places I happen to be walking past. If you are building something worth talking about, write.